Fantasy Console
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
Isabelle L. c7fec83d7d work on assembler 5 年之前
ceres-asm work on assembler 5 年之前
ceres-sys changed gp to pc 5 年之前
src moved system into a new crate 5 年之前
.gitignore initial commit! 6 年之前
Cargo.lock i'm not sure to be entirely honest 5 年之前
Cargo.toml starting to make ceres-asm 5 年之前
LICENSE initial commit! 6 年之前
README.md changed gp to pc 5 年之前
test.asm work on assembler 5 年之前

README.md

CERES-16

a shitty fantasy console written in rust using a proprietary MIPS based asm instruction set. a lot of inspiration from PICO-8. ceres is structured of these crates:

  • ceres-sys: the core system structure of ceres-16

Graphics

ceres uses a 256x144 screen with a separate video buffer from the standard memory. colors are 16-bit structured like 0b0000_rrrr_gggg_bbbb where the first four bits are ignored. the video buffer is structured row major where each u16 is an individual pixel

Register layout and info

all registers are unsigned 16 bit

Register number Register name Register usage
0 z0 always contains zero
1 pc program counter
2 sp stack pointer
3 ra return address
4-6 a0-a2 argument registers
7 v0 return register
8 v1 return register 2
9-15 t0-t6 temporary registers

Memory map and info

god oh fuck what am i even doing