a shitty fantasy console written in rust using a proprietary MIPS based asm instruction set. a bit of inspiration from PICO-8
# CERES-16
a shitty fantasy console written in rust using a proprietary MIPS based asm instruction set. a lot of inspiration from PICO-8. ceres is structured of these crates:
### GRAPHICS
- ceres-sys: the core system structure of ceres-16
uhhhhh funny 256x144 screen
### Graphics
ceres uses a 256x144 screen with a separate video buffer from the standard memory. colors are 16-bit structured like `0b0000_rrrr_gggg_bbbb` where the first four bits are ignored. the video buffer is structured row major where each u16 is an individual pixel