@@ -1,10 +1,11 @@ | |||||
[package] | [package] | ||||
name = "unnamed" | name = "unnamed" | ||||
version = "0.1.0" | version = "0.1.0" | ||||
authors = ["isabelle"] | |||||
authors = ["Isabelle L. <me@izzabelle.dev>"] | |||||
edition = "2018" | edition = "2018" | ||||
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html | |||||
[profile.dev] | |||||
opt-level = 1 | |||||
[dependencies] | [dependencies] | ||||
ggez = "0.5.1" | ggez = "0.5.1" | ||||
@@ -0,0 +1,3 @@ | |||||
tile_data="/data/tiles.toml" | |||||
tile_width=32 | |||||
tile_height=32 |
@@ -6,6 +6,7 @@ mod world; | |||||
// namespacing | // namespacing | ||||
use ggez::{ | use ggez::{ | ||||
conf::{WindowMode, WindowSetup}, | |||||
event::{self, EventHandler}, | event::{self, EventHandler}, | ||||
graphics, Context, ContextBuilder, GameResult, | graphics, Context, ContextBuilder, GameResult, | ||||
}; | }; | ||||
@@ -38,7 +39,8 @@ impl MainState { | |||||
// create a new gamestate | // create a new gamestate | ||||
pub fn new(ctx: &mut Context) -> MainState { | pub fn new(ctx: &mut Context) -> MainState { | ||||
MainState { | MainState { | ||||
world: World::new(ctx, "/data/tiles.toml".into(), 5, 5, 1).expect("failed init world"), | |||||
world: World::new(ctx, "/data/tile_conf.toml".into(), 20, 20, 1) | |||||
.expect("failed init world"), | |||||
} | } | ||||
} | } | ||||
} | } | ||||
@@ -60,9 +62,20 @@ impl EventHandler for MainState { | |||||
} | } | ||||
fn main() { | fn main() { | ||||
let cb = ContextBuilder::new("unnamed", "Isabelle L.").add_resource_path("./"); | |||||
let win_mode = WindowMode { | |||||
width: 1024.0, | |||||
height: 768.0, | |||||
..Default::default() | |||||
}; | |||||
let win_setup = WindowSetup { | |||||
title: "unnamed game thinger".to_owned(), | |||||
..Default::default() | |||||
}; | |||||
let cb = ContextBuilder::new("unnamed", "Isabelle L.") | |||||
.add_resource_path("./") | |||||
.window_mode(win_mode) | |||||
.window_setup(win_setup); | |||||
let (mut ctx, mut event_loop) = cb.build().expect("failed to start context"); | let (mut ctx, mut event_loop) = cb.build().expect("failed to start context"); | ||||
let mut state = MainState::new(&mut ctx); | let mut state = MainState::new(&mut ctx); | ||||
if let Err(err) = event::run(&mut ctx, &mut event_loop, &mut state) { | if let Err(err) = event::run(&mut ctx, &mut event_loop, &mut state) { | ||||
@@ -1,17 +1,8 @@ | |||||
pub struct IsometricVector2(mint::Point2<f32>); | |||||
pub struct CartesianVector2(mint::Point2<f32>); | |||||
use mint::Point2; | |||||
impl IsometricVector2 { | |||||
pub fn x(&self) -> f32 { | |||||
self.0.x | |||||
} | |||||
pub fn y(&self) -> f32 { | |||||
self.0.y | |||||
} | |||||
} | |||||
pub struct IsometricVector2(Point2<f32>); | |||||
impl CartesianVector2 { | |||||
impl IsometricVector2 { | |||||
pub fn x(&self) -> f32 { | pub fn x(&self) -> f32 { | ||||
self.0.x | self.0.x | ||||
} | } | ||||
@@ -21,31 +12,19 @@ impl CartesianVector2 { | |||||
} | } | ||||
} | } | ||||
impl<T> From<(T, T)> for CartesianVector2 | |||||
where | |||||
T: std::convert::Into<f32>, | |||||
{ | |||||
fn from(tuple: (T, T)) -> CartesianVector2 { | |||||
CartesianVector2(mint::Point2 { | |||||
x: tuple.0.into(), | |||||
y: tuple.1.into(), | |||||
}) | |||||
} | |||||
} | |||||
impl From<CartesianVector2> for IsometricVector2 { | |||||
fn from(cart: CartesianVector2) -> IsometricVector2 { | |||||
let x = cart.x() - cart.y(); | |||||
let y = (cart.x() + cart.y()) / 2.0; | |||||
IsometricVector2(mint::Point2 { x, y }) | |||||
impl From<Point2<f32>> for IsometricVector2 { | |||||
fn from(cart: Point2<f32>) -> IsometricVector2 { | |||||
let x = cart.x - cart.y; | |||||
let y = (cart.x + cart.y) / 2.0; | |||||
IsometricVector2(Point2 { x, y }) | |||||
} | } | ||||
} | } | ||||
impl From<IsometricVector2> for CartesianVector2 { | |||||
fn from(iso: IsometricVector2) -> CartesianVector2 { | |||||
let x = (2.0 * iso.y() + iso.x()) / 2.0; | |||||
let y = (2.0 * iso.y() - iso.x()) / 2.0; | |||||
CartesianVector2(mint::Point2 { x, y }) | |||||
impl Into<Point2<f32>> for IsometricVector2 { | |||||
fn into(self) -> Point2<f32> { | |||||
let x = (2.0 * self.y() + self.x()) / 2.0; | |||||
let y = (2.0 * self.y() - self.x()) / 2.0; | |||||
Point2 { x, y } | |||||
} | } | ||||
} | } | ||||
@@ -54,7 +33,7 @@ where | |||||
T: std::convert::Into<f32>, | T: std::convert::Into<f32>, | ||||
{ | { | ||||
fn from(tuple: (T, T)) -> IsometricVector2 { | fn from(tuple: (T, T)) -> IsometricVector2 { | ||||
IsometricVector2(mint::Point2 { | |||||
IsometricVector2(Point2 { | |||||
x: tuple.0.into(), | x: tuple.0.into(), | ||||
y: tuple.1.into(), | y: tuple.1.into(), | ||||
}) | }) | ||||
@@ -7,7 +7,7 @@ use ggez::{ | |||||
graphics::{self, DrawParam}, | graphics::{self, DrawParam}, | ||||
Context, | Context, | ||||
}; | }; | ||||
use mint::Vector3; | |||||
use mint::{Point2, Vector3}; | |||||
use std::{collections::HashMap, path::PathBuf}; | use std::{collections::HashMap, path::PathBuf}; | ||||
use tile::*; | use tile::*; | ||||
@@ -17,8 +17,8 @@ pub struct World { | |||||
depth: isize, | depth: isize, | ||||
height: isize, | height: isize, | ||||
data: HashMap<Vector3<isize>, Tile>, | data: HashMap<Vector3<isize>, Tile>, | ||||
_builder: TileBuilder, | |||||
offset: CartesianVector2, | |||||
builder: TileBuilder, | |||||
offset: Point2<f32>, | |||||
} | } | ||||
impl World { | impl World { | ||||
@@ -32,7 +32,7 @@ impl World { | |||||
) -> Result<World> { | ) -> Result<World> { | ||||
let builder = TileBuilder::new(ctx, tile_config)?; | let builder = TileBuilder::new(ctx, tile_config)?; | ||||
let mut data: HashMap<Vector3<isize>, Tile> = HashMap::new(); | let mut data: HashMap<Vector3<isize>, Tile> = HashMap::new(); | ||||
let offset: CartesianVector2 = (350.0f32, 100.0f32).into(); | |||||
let offset: Point2<f32> = [350.0f32, 100.0f32].into(); | |||||
for x in 0..width { | for x in 0..width { | ||||
for y in 0..depth { | for y in 0..depth { | ||||
@@ -47,7 +47,7 @@ impl World { | |||||
height, | height, | ||||
depth, | depth, | ||||
data, | data, | ||||
_builder: builder, | |||||
builder: builder, | |||||
offset, | offset, | ||||
}) | }) | ||||
} | } | ||||
@@ -58,11 +58,10 @@ impl World { | |||||
for y in 0..self.depth { | for y in 0..self.depth { | ||||
for z in 0..self.height { | for z in 0..self.height { | ||||
let tile = self.data.get(&[x, y, z].into()).unwrap(); | let tile = self.data.get(&[x, y, z].into()).unwrap(); | ||||
let iso_coord: IsometricVector2 = | |||||
CartesianVector2::from((x as f32, y as f32)).into(); | |||||
let iso_coord: IsometricVector2 = Point2::from([x as f32, y as f32]).into(); | |||||
let dest = [ | let dest = [ | ||||
(iso_coord.x() * 16.0 + self.offset.x()) as f32, | |||||
(iso_coord.y() * 16.0 + self.offset.y()) as f32, | |||||
iso_coord.x() * self.builder.tile_width() / 2.0 + self.offset.x, | |||||
iso_coord.y() * self.builder.tile_height() / 2.0 + self.offset.y, | |||||
]; | ]; | ||||
let param = DrawParam::default().dest(mint::Point2::from_slice(&dest)); | let param = DrawParam::default().dest(mint::Point2::from_slice(&dest)); | ||||
@@ -1,5 +1,6 @@ | |||||
use crate::{Error, Result}; | use crate::{Error, Result}; | ||||
use ggez::{graphics::Image, Context}; | use ggez::{graphics::Image, Context}; | ||||
use mint::Vector2; | |||||
use serde::Deserialize; | use serde::Deserialize; | ||||
use std::io::Read; | use std::io::Read; | ||||
use std::{collections::HashMap, path::PathBuf, rc::Rc}; | use std::{collections::HashMap, path::PathBuf, rc::Rc}; | ||||
@@ -7,15 +8,27 @@ use std::{collections::HashMap, path::PathBuf, rc::Rc}; | |||||
/// used to contain all of the textures and tile data | /// used to contain all of the textures and tile data | ||||
pub struct TileBuilder { | pub struct TileBuilder { | ||||
textures: HashMap<String, MasterTile>, | textures: HashMap<String, MasterTile>, | ||||
tile_dimensions: Vector2<f32>, | |||||
} | } | ||||
impl TileBuilder { | impl TileBuilder { | ||||
/// create a new tile builder | /// create a new tile builder | ||||
pub fn new(ctx: &mut Context, tiles_config: PathBuf) -> Result<TileBuilder> { | |||||
let mut file = ggez::filesystem::open(ctx, tiles_config)?; | |||||
pub fn new(ctx: &mut Context, tile_config: PathBuf) -> Result<TileBuilder> { | |||||
let mut file = ggez::filesystem::open(ctx, tile_config)?; | |||||
let mut raw_data = String::new(); | let mut raw_data = String::new(); | ||||
file.read_to_string(&mut raw_data)?; | file.read_to_string(&mut raw_data)?; | ||||
let loaded_config: TileConfig = toml::from_str(&raw_data)?; | |||||
// tile_dimensions construction | |||||
let tile_dimensions = Vector2 { | |||||
x: loaded_config.tile_width, | |||||
y: loaded_config.tile_height, | |||||
}; | |||||
// load the tiles data | |||||
let mut file = ggez::filesystem::open(ctx, loaded_config.tile_data)?; | |||||
let mut raw_data = String::new(); | |||||
file.read_to_string(&mut raw_data)?; | |||||
let raw_map: HashMap<String, RawTile> = toml::from_str(&raw_data)?; | let raw_map: HashMap<String, RawTile> = toml::from_str(&raw_data)?; | ||||
let mut textures: HashMap<String, MasterTile> = HashMap::new(); | let mut textures: HashMap<String, MasterTile> = HashMap::new(); | ||||
@@ -28,7 +41,10 @@ impl TileBuilder { | |||||
textures.insert(kind.to_owned(), tile); | textures.insert(kind.to_owned(), tile); | ||||
}); | }); | ||||
Ok(TileBuilder { textures: textures }) | |||||
Ok(TileBuilder { | |||||
textures: textures, | |||||
tile_dimensions, | |||||
}) | |||||
} | } | ||||
/// build a new tile | /// build a new tile | ||||
@@ -43,6 +59,16 @@ impl TileBuilder { | |||||
Err(Error::NoMasterTile { expected: kind }) | Err(Error::NoMasterTile { expected: kind }) | ||||
} | } | ||||
} | } | ||||
/// return the tile_width | |||||
pub fn tile_width(&self) -> f32 { | |||||
self.tile_dimensions.x | |||||
} | |||||
/// return the tile_height | |||||
pub fn tile_height(&self) -> f32 { | |||||
self.tile_dimensions.y | |||||
} | |||||
} | } | ||||
/// tile for external use in rendering and etc | /// tile for external use in rendering and etc | ||||
@@ -72,3 +98,10 @@ struct RawTile { | |||||
path: PathBuf, | path: PathBuf, | ||||
blocking: bool, | blocking: bool, | ||||
} | } | ||||
#[derive(Deserialize)] | |||||
struct TileConfig { | |||||
tile_data: PathBuf, | |||||
tile_width: f32, | |||||
tile_height: f32, | |||||
} |