godot marching cubes implementation
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- [gd_resource type="NativeScript" load_steps=2 format=2]
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- [ext_resource path="res://marching_cubes_lib.tres" type="GDNativeLibrary" id=1]
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- [resource]
- resource_name = "PointGenerator"
- class_name = "PointGenerator"
- library = ExtResource( 1 )
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