godot marching cubes implementation
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  1. [gd_resource type="NativeScript" load_steps=2 format=2]
  2. [ext_resource path="res://marching_cubes_lib.tres" type="GDNativeLibrary" id=1]
  3. [resource]
  4. resource_name = "PointGenerator"
  5. class_name = "PointGenerator"
  6. library = ExtResource( 1 )